compute_bounding_view
compute the world limits of an object in an orthogonal view
compute_bounding_view input.obj xview yview zview xup yup zup
DESCRIPTION
compute_bounding_view computes the world coordinate limits of an object file when projected into the orthogonal view defined by the given view direction and up vectors. The view direction is specified by (xview, yview, zview) and the up direction by (xup, yup, zup). The bounding limits are printed to standard output.
OPTIONS
This tool uses positional arguments only. There are no named options.
input.obj- The input object file.
xview yview zview- The view direction vector components.
xup yup zup- The up direction vector components.
EXAMPLES
Compute the bounding view looking along the z-axis with y-up:
compute_bounding_view brain.obj 0 0 1 0 1 0
AUTHOR
David MacDonald - McConnell Brain Imaging Centre, Montreal Neurological Institute, McGill University.
COPYRIGHTS
Copyright © by David MacDonald